SBForklift Operator

Software Engineering & Game Development Projects

Examples of personal software and game projects demonstrating problem-solving, testing, debugging, quality assurance practices, and continuous technical learning.

Work samples

Software Engineering Bootcamp graduate developing personal software and game projects. Experienced with testing, debugging, GitHub workflows, and AI-assisted development tools.

  • Mixtape Story™ — Godot game, released free on itch.io

    Aug 2026

    Mixtape Story™ — Godot game, released free on itch.io

    I created a 2D platformer/space shooter that narrates the meeting of two protagonists. I handled the visuals, crafted the back story, directed AI-assisted code generation, fixed defects. I paid for the sound effects and music. It playable on Windows and Linux.

    GodotWindowsLinuxPixel art
  • Software Engineering — TripleTen Bootcamp

    Nov 2025

    Software Engineering — TripleTen Bootcamp

    I built applications with HTML, CSS, JavaScript, React, Node.js, and REST APIs. I tested functionality across browsers and screen sizes using developer tools. I maintained around ten project repositories on GitHub and created responsive applications based on specifications and acceptance criteria.

    HTMLCSSJavaScriptReactNode.jsREST APIsChrome Developer ToolsGitHub

About me

Examples of personal software and game projects demonstrating problem-solving, testing, debugging, quality assurance practices, and continuous technical learning.

I completed a Software Engineering certification through TripleTen and continue to build personal projects, including 2D games developed with Godot. Through these projects, I've gained experience testing software, troubleshooting issues, working with AI-assisted development tools, and collaborating through GitHub workflows. I enjoy learning new technologies, analyzing problems, and providing thoughtful feedback to improve products and user experiences.

Experience

Forklift Operator

Wayfair · Aug 2026 – Present

Material Handler

Siemens · Feb 2023 – Jul 2025

Education

TripleTen Software Engineering Bootcamp

Software Engineering Certificate

David W. Carter High School

High School Diploma

Skills

Willingness to learnProject practiceFoundational professional skills
Back to work

Mixtape Story™ — Godot game, released free on itch.io

I created a 2D platformer/space shooter that narrates the meeting of two protagonists. I handled the visuals, crafted the back story, directed AI-assisted code generation, fixed defects. I paid for the sound effects and music. It playable on Windows and Linux.

GodotWindowsLinuxPixel art

Overview

I created a 2D platformer/space shooter that narrates the meeting of two protagonists. I handled the visuals, crafted the back story, directed AI-assisted code generation, fixed defects. I paid for the sound effects and music. It playable on Windows and Linux.

Mixtape Story™ — Godot game, released free on itch.io
View all work
Back to work

Software Engineering — TripleTen Bootcamp

I built applications with HTML, CSS, JavaScript, React, Node.js, and REST APIs. I tested functionality across browsers and screen sizes using developer tools. I maintained around ten project repositories on GitHub and created responsive applications based on specifications and acceptance criteria.

HTMLCSSJavaScriptReactNode.jsREST APIsChrome Developer ToolsGitHub

Overview

I built applications with HTML, CSS, JavaScript, React, Node.js, and REST APIs. I tested functionality across browsers and screen sizes using developer tools. I maintained around ten project repositories on GitHub and created responsive applications based on specifications and acceptance criteria.

View all work